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Sketch recognition is the automated recognition of hand-drawn diagrams by a computer.〔Hammond, T. and Davis, R. (2005), ("LADDER, a sketching language for user interface developers" ), Computers & Graphics, 2005, 29(4), pp. 518-532.〕〔Hammond, T., Logsdon, D., Peschel, J., Johnston, J., Taele, P., Wolin, A., and Paulson, B. A sketch recognition interface that recognizes hundreds of shapes in course-of-action diagrams. In Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems (CHI EA '10), 2010, pp. 4213-4218. 〕〔Jorge, J. and Samavati, F. (2011), Sketch-Based Interfaces and Modeling, Springer〕 Research in sketch recognition lies at the crossroads of Artificial Intelligence and Human Computer Interaction. Recognition algorithms usually are gesture-based, appearance-based, geometry-based, or a combination thereof. ==Sketch Recognition Researchers (Non Students)== *Aaron Adler, BBN Technologies *Andries van Dam, Brown University *Christine Alvarado, Harvey Mudd College *Danilo Avola, Sapienza University *Gennaro Costagliola, Italy *Randall Davis, Massachusetts Institute of Technology *Vincenzo Deufemia, University of Salerno *Ellen Do, Georgia Institute of Technology *Manuel João Fonseca, Instituto Superior Técnico *Mark Gross, Carnegie Mellon *Ken Forbus, Northwestern *Tracy Hammond, Texas A&M University *Joaquim Jorge, Instituto Superior Técnico *James Landay, University of Washington *Joe LaViola, University of Central Florida *Ed Lank, University of Waterloo * Baldur Steingrimsson, Imagars *James Mahoney, PARC *Michael Oltmans, ITA Software *Joshua Peschel, University of Illinois at Urbana-Champaign *Beryl Plimmer, University of Auckland *Eric Saund, PARC *Metin Sezgin, Koç University *Tom Stahovich, University of California, Riverside *Jacob Wobbrock, University of Washington 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Sketch recognition」の詳細全文を読む スポンサード リンク
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